Licensors Discover Cards Monetise Without Production Cost
A card game turns an existing audience into recurring revenue without the production expense of a film, a series or a game development studio, which is an unusually attractive proposition for a property owner with an established fan base and no obvious next release. New licensed entries continue arriving on that reasoning. The consequence is a category where properties are plentiful and the design and organised play capability to sustain them is genuinely scarce. Licensors are learning that the second part is not purchasable. Design capability and store networks are not available on a licence.
Market Impact: Costs around 6% of revenue








